We believe optics have been holding back the long-range viability of BOCW Weapons and we expect that these optics adjustments will drastically change that.
We feel the impact that these changes will have cannot be understated.
We have made some adjustments to reduce the fisheye lens effect.
While we still maintain that Tactical Rifles ride a very thin line between underwhelming and oppressive, we feel that the Tactical Rifle Charlie could be closer to that line.
Tactical Rifle Charlie has fallen victim to a bit of an overreduction in efficacy.
This functional overlap is something we want to avoid and will continue to address where we identify it.
We have not yet settled on the identity of the FARA 83. We would like to see it as a long-range viable Assault Rifle and in that light, we have smoothed out its recoil to be easier to control at range. We are also increasing its Hip Spread so it is slightly less effective in close quarters.
Our hope is that this change will present players with an opportunity to showcase and expand their mastery over a multitude of weapons that had been outclassed by the CR-56 AMAX. We believe it will take some time to adjust to a landscape where the CR-56 AMAX is not the undisputed king of long-range automatic weapons, but we feel this will be a net positive given how many more weapons we expect to be introduced into viability with this update. As we continue our efforts to slowly raise the Time to Kill, we feel the best course of action here is to reduce the power level of outliers rather than increase others to meet it.
The CR-56 AMAX has continued to display disproportionate levels of dominance over the long-range Assault Rifle space.
Headshot multiplier decreased from 1.62 to 1.5.
Fixed the incorrect labeling of Sniper Rifle Echo as Sniper Rifle Delta.
Fixed a bug where the Swat 5mw Laser Sight for Sniper Rifles was not displaying Aiming Stability as a pro.
Fixed a bug preventing the Ballistic Knife Camouflage skins from unlocking upon completing their respective requirements.
Because we can’t trust you to realize that once access has been denied, you should walk away from the button and not try again.
Fixed an issue in Nakatomi Plaza where the vault access denied audio could be heard throughout the entire building.
Fixed a bug where vehicles could down or kill squad mates.
Fixed additional collision issues with various elements across Verdansk allowing players to exploit/peek/shoot through them.
Fixed additional map locations in Verdansk that allowed players to reach out-of-bounds areas.
This increase to visibility will make it much easier to stay on target while using iron sights.
Aim Down Sight position adjusted for iron sights.
We have a great deal of enhancements coming to all BOCW optics and reticles in Season 4. Coupled with some exciting attachment changes, we feel the landscape of long-range viable weapons will soon be as diverse as it has ever been.
Fixed an issue that caused Modern Warfare reticles to appear on the Axial Arms 3x and Royal & Kross 4x.
Fixed an issue preventing the FARA 83 horizontal recoil from being properly adjusted.
This high octane experience has come to an end! The downtown tower Contracts have been removed and the vault is now closed. The CIA outpost is no longer operational and the survivor camps have been abandoned.